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   <div id="projectname">Tetris Game
   &#160;<span id="projectnumber">1.0</span>
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   <div id="projectbrief">Test game project created via Irrlicht and Qt</div>
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<div class="title">CGameFieldManager Class Reference</div>  </div>
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<!-- doxytag: class="CGameFieldManager" -->
<p><code>#include &lt;<a class="el" href="_c_game_field_manager_8h_source.html">CGameFieldManager.h</a>&gt;</code></p>

<p><a href="class_c_game_field_manager-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#a8b9a632360cda622852183051f1a94ae">CGameFieldManager</a> (irr::s32 x, irr::s32 y, irr::s32 z)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#acf9db2a1fe496481cd796dbce1ceaafa">CGameFieldManager</a> (irr::core::vector3di fieldSize)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#ac822a9949b68b621d1470c3e66eb34f7">~CGameFieldManager</a> ()</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#af1a6a17d595f92b82108adb6439d18c2">setFieldSize</a> (irr::s32 x, irr::s32 y, irr::s32 z)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#aaf245b288d90c2369c6a9480fab6688e">getLinesToDelete</a> (bool twoDimensionalMode, EGF_FIGURE_TYPE figureType, irr::core::array&lt; irr::s32 &gt; &amp;linesToDelete)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">irr::u8&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#a872772ee3f6f1e178ed19fd345a2691f">getFieldValue</a> (irr::s32 x, irr::s32 y, irr::s32 z) const </td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#a95498382e678754cfade232555dcbc8e">setFieldValue</a> (irr::u8 newValue, irr::s32 x, irr::s32 y, irr::s32 z)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">irr::u8&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#a095d97f739f4a69f4562114d4154fb14">getFieldValue</a> (irr::core::vector3di position) const </td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#a75125cba96ca1f0dcae87780e5d16d60">setFieldValue</a> (irr::u8 newValue, irr::core::vector3di position)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#a93f0f5daaa72e59b6c9184325e460782">clearField</a> (irr::u8 value=EGF_EMPTY)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">irr::core::vector3di&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_c_game_field_manager.html#a43a1299373d9c84ce49ea436fed0932b">getFieldSize</a> () const </td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Manage field creation </p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a8b9a632360cda622852183051f1a94ae"></a><!-- doxytag: member="CGameFieldManager::CGameFieldManager" ref="a8b9a632360cda622852183051f1a94ae" args="(irr::s32 x, irr::s32 y, irr::s32 z)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_c_game_field_manager.html#a8b9a632360cda622852183051f1a94ae">CGameFieldManager::CGameFieldManager</a> </td>
          <td>(</td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>z</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Constructor, create game field with specific size</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">x</td><td>- size of game field in x-axis </td></tr>
    <tr><td class="paramname">y</td><td>- size of game field in y-axis </td></tr>
    <tr><td class="paramname">z</td><td>- size of game field in z-axis </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="acf9db2a1fe496481cd796dbce1ceaafa"></a><!-- doxytag: member="CGameFieldManager::CGameFieldManager" ref="acf9db2a1fe496481cd796dbce1ceaafa" args="(irr::core::vector3di fieldSize)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_c_game_field_manager.html#a8b9a632360cda622852183051f1a94ae">CGameFieldManager::CGameFieldManager</a> </td>
          <td>(</td>
          <td class="paramtype">irr::core::vector3di&#160;</td>
          <td class="paramname"><em>fieldSize</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Constructor, create game field with specific size</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">fieldSize</td><td>- vector of field size by axis </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="ac822a9949b68b621d1470c3e66eb34f7"></a><!-- doxytag: member="CGameFieldManager::~CGameFieldManager" ref="ac822a9949b68b621d1470c3e66eb34f7" args="()" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_c_game_field_manager.html#ac822a9949b68b621d1470c3e66eb34f7">CGameFieldManager::~CGameFieldManager</a> </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Destructor, not implemented </p>

</div>
</div>
<hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a93f0f5daaa72e59b6c9184325e460782"></a><!-- doxytag: member="CGameFieldManager::clearField" ref="a93f0f5daaa72e59b6c9184325e460782" args="(irr::u8 value=EGF_EMPTY)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="class_c_game_field_manager.html#a93f0f5daaa72e59b6c9184325e460782">CGameFieldManager::clearField</a> </td>
          <td>(</td>
          <td class="paramtype">irr::u8&#160;</td>
          <td class="paramname"><em>value</em> = <code>EGF_EMPTY</code></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Fills field with specific value</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">value</td><td>- value to fill field </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="a43a1299373d9c84ce49ea436fed0932b"></a><!-- doxytag: member="CGameFieldManager::getFieldSize" ref="a43a1299373d9c84ce49ea436fed0932b" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">irr::core::vector3di <a class="el" href="class_c_game_field_manager.html#a43a1299373d9c84ce49ea436fed0932b">CGameFieldManager::getFieldSize</a> </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Getter</p>
<dl class="return"><dt><b>Returns:</b></dt><dd>vector of field size by coordinate </dd></dl>

</div>
</div>
<a class="anchor" id="a872772ee3f6f1e178ed19fd345a2691f"></a><!-- doxytag: member="CGameFieldManager::getFieldValue" ref="a872772ee3f6f1e178ed19fd345a2691f" args="(irr::s32 x, irr::s32 y, irr::s32 z) const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">irr::u8 <a class="el" href="class_c_game_field_manager.html#a872772ee3f6f1e178ed19fd345a2691f">CGameFieldManager::getFieldValue</a> </td>
          <td>(</td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>z</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td> const</td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Getter</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">x</td><td>- x-axis game field coordinate </td></tr>
    <tr><td class="paramname">y</td><td>- y-axis game field coordinate </td></tr>
    <tr><td class="paramname">z</td><td>- z-axis game field coordinate </td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>game field value </dd></dl>

</div>
</div>
<a class="anchor" id="a095d97f739f4a69f4562114d4154fb14"></a><!-- doxytag: member="CGameFieldManager::getFieldValue" ref="a095d97f739f4a69f4562114d4154fb14" args="(irr::core::vector3di position) const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">irr::u8 <a class="el" href="class_c_game_field_manager.html#a872772ee3f6f1e178ed19fd345a2691f">CGameFieldManager::getFieldValue</a> </td>
          <td>(</td>
          <td class="paramtype">irr::core::vector3di&#160;</td>
          <td class="paramname"><em>position</em></td><td>)</td>
          <td> const</td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Getter</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">position</td><td>- vector of axis positions of game field </td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>game field value in this position </dd></dl>

</div>
</div>
<a class="anchor" id="aaf245b288d90c2369c6a9480fab6688e"></a><!-- doxytag: member="CGameFieldManager::getLinesToDelete" ref="aaf245b288d90c2369c6a9480fab6688e" args="(bool twoDimensionalMode, EGF_FIGURE_TYPE figureType, irr::core::array&lt; irr::s32 &gt; &amp;linesToDelete)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="class_c_game_field_manager.html#aaf245b288d90c2369c6a9480fab6688e">CGameFieldManager::getLinesToDelete</a> </td>
          <td>(</td>
          <td class="paramtype">bool&#160;</td>
          <td class="paramname"><em>twoDimensionalMode</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">EGF_FIGURE_TYPE&#160;</td>
          <td class="paramname"><em>figureType</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::core::array&lt; irr::s32 &gt; &amp;&#160;</td>
          <td class="paramname"><em>linesToDelete</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>player has constructed plane (3d-mode) or line (2d-mode) of same elemental blocks \ so we get list of lines which must be deleted</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">twoDimensionalMode</td><td>- true if game proceeds in two dimensions, false otherwise </td></tr>
    <tr><td class="paramname">figureType</td><td>- game field figures which existence checked </td></tr>
    <tr><td class="paramname">linesToDelete</td><td>- out array of lines to delete </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="af1a6a17d595f92b82108adb6439d18c2"></a><!-- doxytag: member="CGameFieldManager::setFieldSize" ref="af1a6a17d595f92b82108adb6439d18c2" args="(irr::s32 x, irr::s32 y, irr::s32 z)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="class_c_game_field_manager.html#af1a6a17d595f92b82108adb6439d18c2">CGameFieldManager::setFieldSize</a> </td>
          <td>(</td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>z</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Setter, also reallocate field memory and values</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">x</td><td>- new value of field x-axis size </td></tr>
    <tr><td class="paramname">y</td><td>- new value of field y-axis size </td></tr>
    <tr><td class="paramname">z</td><td>- new value of field z-axis size </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="a95498382e678754cfade232555dcbc8e"></a><!-- doxytag: member="CGameFieldManager::setFieldValue" ref="a95498382e678754cfade232555dcbc8e" args="(irr::u8 newValue, irr::s32 x, irr::s32 y, irr::s32 z)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="class_c_game_field_manager.html#a95498382e678754cfade232555dcbc8e">CGameFieldManager::setFieldValue</a> </td>
          <td>(</td>
          <td class="paramtype">irr::u8&#160;</td>
          <td class="paramname"><em>newValue</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::s32&#160;</td>
          <td class="paramname"><em>z</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Setter</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">newValue</td><td>- new value of game field </td></tr>
    <tr><td class="paramname">x</td><td>- x-axis game field coordinate </td></tr>
    <tr><td class="paramname">y</td><td>- y-axis game field coordinate </td></tr>
    <tr><td class="paramname">z</td><td>- z-axis game field coordinate </td></tr>
  </table>
  </dd>
</dl>

</div>
</div>
<a class="anchor" id="a75125cba96ca1f0dcae87780e5d16d60"></a><!-- doxytag: member="CGameFieldManager::setFieldValue" ref="a75125cba96ca1f0dcae87780e5d16d60" args="(irr::u8 newValue, irr::core::vector3di position)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void <a class="el" href="class_c_game_field_manager.html#a95498382e678754cfade232555dcbc8e">CGameFieldManager::setFieldValue</a> </td>
          <td>(</td>
          <td class="paramtype">irr::u8&#160;</td>
          <td class="paramname"><em>newValue</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">irr::core::vector3di&#160;</td>
          <td class="paramname"><em>position</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">
<p>Setter</p>
<dl class="params"><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">newValue</td><td>- new value of game field </td></tr>
    <tr><td class="paramname">position</td><td>- vector of axis positions of game field </td></tr>
  </table>
  </dd>
</dl>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>/home/hokan/NetBeansProjects/TetrisGame/headers/<a class="el" href="_c_game_field_manager_8h_source.html">CGameFieldManager.h</a></li>
<li>/home/hokan/NetBeansProjects/TetrisGame/sources/CGameFieldManager.cpp</li>
</ul>
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